
Nostetaan aihe kunnolla esille, näin omalla topickilla.
Tähän mennessä tehtyä mm. asennettu uudet ajurit näyttikseen, poistettu muut editorit, ladattu toi mappipohja uudelleen ja Giants Editori asennettu uudelleen, mutta vieläkin herjaa tollasta.
Vanhalla editorilla aukas tuon mapin, muttei antanut tehdä mitään.
Ideoita, mistä lähtisi ongelmaa ratkomaan? Näyttiksenä Intel HD Graphics 3000.
Logitiedot
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 27 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.2
Main System
CPU: Intel(R) Core(TM) i5-2540M CPU @ 2.60GHz
Memory: 3936 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 3000
Version: 3.1.0 - Build 9.17.10.3347
Shader Version: 1.40 - Intel Build 9.17.10.3347
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
GL_ARB_get_program_binary not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Check for updates (http://gdn.giants-software.com)
C:\Users\Teemu\Downloads\SampleModMap\map\map01.i3d (5626.85 ms)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.2
Main System
CPU: Intel(R) Core(TM) i5-2540M CPU @ 2.60GHz
Memory: 3936 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 3000
Version: 3.1.0 - Build 9.17.10.3347
Shader Version: 1.40 - Intel Build 9.17.10.3347
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
GL_ARB_get_program_binary not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Check for updates (http://gdn.giants-software.com)
C:\Users\Teemu\Downloads\SampleModMap\map\map01.i3d (5626.85 ms)
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 27 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.2
Main System
CPU: Intel(R) Core(TM) i5-2540M CPU @ 2.60GHz
Memory: 3936 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 3000
Version: 3.1.0 - Build 9.17.10.3347
Shader Version: 1.40 - Intel Build 9.17.10.3347
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
GL_ARB_get_program_binary not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Check for updates (http://gdn.giants-software.com)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.2
Main System
CPU: Intel(R) Core(TM) i5-2540M CPU @ 2.60GHz
Memory: 3936 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 3000
Version: 3.1.0 - Build 9.17.10.3347
Shader Version: 1.40 - Intel Build 9.17.10.3347
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
GL_ARB_get_program_binary not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Check for updates (http://gdn.giants-software.com)