Wild brook valley V 2.2

Raataja
Viestit: 235
Liittynyt: 23.09.2011 15:10
Multiplayer tunnuksesi?: Eipä ollu...
Erikoisosaamiseni: Muokkaus

Wild brook valley V 2.2

Viesti Kirjoittaja Raataja »

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Wild brook valley v 2.2

Welcome back in the river valley!



You take an repatriate court here in the river valley. With its 17 hectares of arable land and 4 acres of pasture, this courtyard is perfect for single-player or with a friend in multiplayer. Here you can extend his Old and young timers and agriculture play as realistic and welcoming as she was early 80s. The torrential valley lies in a landscape in the Black Forest-style, in the high-tech and bustle are not yet at the center. So just right for a few quiet hours in the game and TeamSpeak. Of course, the map only limited Curse Play, and also the weathering / Wither is on.

New in this version is a 40kW mini-biogas plant on the farm that takes in addition to silage and all types of fruit and bales of straw and cow dung. As part of this we have increased the silos on the farm on a realistic capacity. They now hold 650m3 silage (25m x 10.5mx 2.5m - round corners + compression = approx 650,000 liters)


In version 2.2 you can expect next to the BGA also includes 2 new fields with 0.5 and 0.78 acres on the plateau above the bridge and full UV errors. We have removed the still very power-hungry light sources and corrected several small errors. In addition, some items have been adjusted for your size. in the low polygon version for weak computers also further reductions were made in order to players with slower machines to allow the use of torrent valley.

I would like to express my thanks to the many people who told me tips and error, and have always been told on Facebook Comment. Thank you.


As with previous versions, of course, you can play your score further. Instructions for that below.

If you are looking only in quick, then a look at the screenshots and videos of us throw. There, everything is actually to look at game mechanics.

Description of the download links:
First link: high polygon version of the torrent valley V2.2
Second Link: Low polygon version of the torrent valley V2.2
Third Link: GRLE files, so you can continue playing your game. Description further down



Outlook:
I am currently hard at the Finster Brunner Map on building and thus the torrent valley first rest for a few weeks. I collect further requests, bug reports, criticism and praise for other versions. The next version will probably appear before June, unless any serious defects are found. slightly larger in the next update is planned, let yourself be surprised.

Age Score:
You can continue to play your old score only if your ADDITION down the third DL Link invites.

Brief explanation about grle files: These files to store the information, which tell the game where that plant is on the map. When the map is changed, the information is not given to the score further. The then you have to make by hand. To the grle files are necessary.
Instructions:

This link contains 4 grle files. These files must be in the folder of your game score. Here's how:
- You open the Windows Explorer, click, turn left at the top under "Libraries" to "Documents".
- Now you navigate to the subfolder My Games \ FarmingSimulator2013 \
- In this folder you seek euern savegame folder (Example savegame3)
- In this folder you copied the 4 grle files, overwriting the existing files

Done! You can close the Explorer and start the game. If you've done everything right, should the two new fields to be seen everywhere and the grass should be where it should go. :-) If you encounter any questions or are not with you works!, Wrote to me and we will try to find a solution together.



Now, as always, I wish:

Enjoy the game!


Credits

-> Deutz1997 : Die Ur-Wildbachtal
-> Fatian (Feldwege;Straßen)
-> Dennis Busch (Waldschilder)
-> Modelleicher,Maxter (Hofobjekte)
-> Desperados93 (Mapobjekte)
-> FendtFarmer/Desperados93 (Brücke,Texturen usw.)
-> pAre (Hütte am See)
-> Unbekannt (Großen Stromleitungen)
-> IMarvin (Schlagbaum)
-> Mr F. (Foliagebäume,Plantagenbaum)
-> Giants (Standartobjekte)
-> MR-Klausen / thejohnderre7930 (Unterstand)
-> ka88 (Billinger Landhandel, Texturänderung von Stormbringer)
-> Buschi (Getreidelagerset)
-> LS-UK (Ringfeeder, i hope, its ok, found no other :-s write me and i build a own one if its not ok)
-> Tessmann85, ls-mod-tempel (neue Ground-Textur)
-> TyphoOn (Mini-BioGas Anlage)

-> Und ich, der Stormi natürlich :-)

Lisää tietoa löytyy:http://www.modhoster.com/mods/wildbach-tal--5

LATAUS:http://uploaded.net/file/7clz4bdw
Tekemisen meininki tiellä pitää!
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jake(fin)
Viestit: 182
Liittynyt: 21.08.2012 15:48
Tämänhetkinen kaupunki:: ei kuulu sulle
Olen kiinnostunut: Naisista
Kielet: suomea, englantia,Ruotsia
Multiplayer tunnuksesi?: jake(fin)
Erikoisosaamiseni: Pelaaminen
Paikkakunta: harva tietää
Viesti:

Re: Wild brook valley V 2.2

Viesti Kirjoittaja jake(fin) »

Joo vois kokeilla Kahvi22
Kuva By Rape
fractal design thor edition/amd 5500 A8 3,2@3,7Ghz/msi Geforce GTX 750 Ti/1tb/8gb.
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