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Here I would like to introduce you to a yield mod that gives you realistic crop yields and seed rates. Of course, these factors vary from region to region, but your game should expand this mod in any case. The quantities were calculated with the inclusion of the weight of the respective cereal species!
Here is an example of sowing calculation:
40 (thousand grain weight): 90 (germinability) x 400 (number of grains / sqm) = 180 kg / ha x 0.7 (density of wheat) logo CNRS logo INIST
250 l / ha: 10,000 = approx. 0.025 liters per square meter (value in the yield.lua)
Sowing quantities: Wheat: 180kg / ha
Barley: 190kg / ha
Rapeseed: 3kg / ha
(Corn, sugar beets and soybeans adjusted approximately)
Crop yield: wheat: unfertilised 50dt / ha, 100% yield increase corresponds to 100dt / ha
Barley: unfertilised 40dt / ha, 100% yield increase corresponds to 80dt / ha
Version 1.1
Sowing strength adapted to grass (30kg / ha)
Authors:
hoepfel8410
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