Update Patch 2.2
Lähetetty: 03.02.2011 15:56
Uusin päivitys tullu.
http://www.landwirtschafts-simulator.de ... Update.php
Update 2.2
Fixes:
* Fixed switching cutter fruit type switching if with combine grain tank capacity of zero (2.2)
* Fixed rare issue with loading of milk production/price scale values from savegame (2.2)
* Fixed rare issue with NAT Punch-through with identical local IPs (2.2)
* Fixed very rare crash bug with physics contact reports in missions (2.2)
* Fixed rare issue with screen shot feature (2.2)
* Fixed sync issues with fruit prices in multiplayer (2.1)
* Fixed tip triggers with the same name in the PDA (2.1)
* Fixed loading of mod vehicles with different number of components in savegame (2.1)
* Fixed sync issues with baler in multiplayer (2.0)
* Fixed issues with non-ascii characters in nickname (2.0)
* Fixed issues with weather warnings (2.0)
* Fixed issues with number of visible cows in multiplayer (2.0)
* Fixed issue with old AMD Athlon XP CPUs (1.4)
* Fixed rare crash on some Pentium 4 CPUs in multiplayer (1.3)
* Fixed baleloader saving, loading and deleting if bales are mounted (1.2)
* Fixed manure fill level when using shovel (1.2)
* Fixed rare shop screen button hovering and keyboard input issues (1.2)
* Fixed self propelled sprayer not being able to refuel (1.2)
* Fixed rare issue with combine unloading (1.2)
* Fixed typo in stop refuel text message
* Fixed PDA tip triggers stats
* Fixed selecting seed type in multiplayer
* Fixed baleforks for Agrovector and Agrofarm textures
Updates:
* Supplemented multiviewport script interface (2.2)
* Added support for buying mods in multiplayer as client (2.2)
* Increased the maximal number of help messages shown (2.2)
* Added support for many grain unloading stations (2.2)
* Added support for fruit converting cutters (2.1)
* Added pickup animation support to baler and foragewagon (2.1)
* Improved vehicles and cutters (collision, attacher points, etc) (2.1)
* Baler pickups widths increased (2.1)
* Improved driving and AI helper behavior of all vehicles and tools (2.0)
* Improved AI helper sounds and lights (2.0)
* Improved sowing machines (2.0)
* Improved barn straw elevator (2.0)
* Improved ground collision for brewery and grain mill (2.0)
* General multiplayer improvements and optimisations (2.0)
* Added NAT Punch-through support for multiplayer (STUN) (2.0)
* Reduced time to create multiplayer game (2.0)
* Added button mapping to analog axis (2.0)
* Shovel level is shown in the fill level bar as well (2.0)
* Increased foliage growth time in Hard mode(3x) (2.0)
* Disabled environment maps in low hardware profile (2.0)
* Price of fertilizer has been increased (1.3)
* Improved calculation of milk, manure, liquid manure, grass and silage fill levels (1.3)
* Improved PDA tip triggers stats on multiplayer clients (1.2)
* Added multiplayer ban and kick user functionality (1.2)
* Improved driving behavior of several vehicles
* Improved visual quality of wheat, barley and grass windrows
* Improved viusal quality of Agrovector attacher
* Improved visual quality of chat user interface
* Improved visual quality of cow animations
* Improved visual quality of windrows on multiplayer clients
* Improved mass calculation of trailers
* Improved visual quality of multiplayer avatar
* Improved shop messages in multiplayer games on the game host
* Save settings of the multiplayer game creation screen
* Added total number of available open games to the join game screen
* Added auto save option to the game host admin screen and added new console commands gsAutoSave and gsAutoSaveInterval
* Added savegame history system
* Added Internet/LAN icon image to the join game screen
* Added mod management screen to remove installed mods
* Added advanced controls screen that allows the adjustment of gamepad deadzones and mouse sensitivity
* Added new options "allow clients to sell vehicles" and "allow clients to create new fields" to multiplayer admin screen
http://www.landwirtschafts-simulator.de ... Update.php
Update 2.2
Fixes:
* Fixed switching cutter fruit type switching if with combine grain tank capacity of zero (2.2)
* Fixed rare issue with loading of milk production/price scale values from savegame (2.2)
* Fixed rare issue with NAT Punch-through with identical local IPs (2.2)
* Fixed very rare crash bug with physics contact reports in missions (2.2)
* Fixed rare issue with screen shot feature (2.2)
* Fixed sync issues with fruit prices in multiplayer (2.1)
* Fixed tip triggers with the same name in the PDA (2.1)
* Fixed loading of mod vehicles with different number of components in savegame (2.1)
* Fixed sync issues with baler in multiplayer (2.0)
* Fixed issues with non-ascii characters in nickname (2.0)
* Fixed issues with weather warnings (2.0)
* Fixed issues with number of visible cows in multiplayer (2.0)
* Fixed issue with old AMD Athlon XP CPUs (1.4)
* Fixed rare crash on some Pentium 4 CPUs in multiplayer (1.3)
* Fixed baleloader saving, loading and deleting if bales are mounted (1.2)
* Fixed manure fill level when using shovel (1.2)
* Fixed rare shop screen button hovering and keyboard input issues (1.2)
* Fixed self propelled sprayer not being able to refuel (1.2)
* Fixed rare issue with combine unloading (1.2)
* Fixed typo in stop refuel text message
* Fixed PDA tip triggers stats
* Fixed selecting seed type in multiplayer
* Fixed baleforks for Agrovector and Agrofarm textures
Updates:
* Supplemented multiviewport script interface (2.2)
* Added support for buying mods in multiplayer as client (2.2)
* Increased the maximal number of help messages shown (2.2)
* Added support for many grain unloading stations (2.2)
* Added support for fruit converting cutters (2.1)
* Added pickup animation support to baler and foragewagon (2.1)
* Improved vehicles and cutters (collision, attacher points, etc) (2.1)
* Baler pickups widths increased (2.1)
* Improved driving and AI helper behavior of all vehicles and tools (2.0)
* Improved AI helper sounds and lights (2.0)
* Improved sowing machines (2.0)
* Improved barn straw elevator (2.0)
* Improved ground collision for brewery and grain mill (2.0)
* General multiplayer improvements and optimisations (2.0)
* Added NAT Punch-through support for multiplayer (STUN) (2.0)
* Reduced time to create multiplayer game (2.0)
* Added button mapping to analog axis (2.0)
* Shovel level is shown in the fill level bar as well (2.0)
* Increased foliage growth time in Hard mode(3x) (2.0)
* Disabled environment maps in low hardware profile (2.0)
* Price of fertilizer has been increased (1.3)
* Improved calculation of milk, manure, liquid manure, grass and silage fill levels (1.3)
* Improved PDA tip triggers stats on multiplayer clients (1.2)
* Added multiplayer ban and kick user functionality (1.2)
* Improved driving behavior of several vehicles
* Improved visual quality of wheat, barley and grass windrows
* Improved viusal quality of Agrovector attacher
* Improved visual quality of chat user interface
* Improved visual quality of cow animations
* Improved visual quality of windrows on multiplayer clients
* Improved mass calculation of trailers
* Improved visual quality of multiplayer avatar
* Improved shop messages in multiplayer games on the game host
* Save settings of the multiplayer game creation screen
* Added total number of available open games to the join game screen
* Added auto save option to the game host admin screen and added new console commands gsAutoSave and gsAutoSaveInterval
* Added savegame history system
* Added Internet/LAN icon image to the join game screen
* Added mod management screen to remove installed mods
* Added advanced controls screen that allows the adjustment of gamepad deadzones and mouse sensitivity
* Added new options "allow clients to sell vehicles" and "allow clients to create new fields" to multiplayer admin screen